Anvil Engine
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AnvilMeshFormat.h
Go to the documentation of this file.
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#pragma once
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#include "
AMath.h
"
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#include <cstdint>
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#include <vector>
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/* struct MVertex
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{
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glm::vec3 pos;
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glm::vec2 uv;
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glm::vec3 normal;
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};
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struct AMeshHeader
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{
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uint32_t numVertices;
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uint32_t numIndices;
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};
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*/
AMath.h
Anvil_SDK
AnvilMeshFormat.h
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