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Anvil Engine
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Files | |
| ACamera.cpp | |
| ACore.cpp | |
| ACore.h | |
| AEngine.cpp | |
| AEngine.h | |
| AEntity.h | |
| AMath.h | |
| AMesh.cpp | |
| AMesh.h | |
| AMeshLoader.cpp | |
| AMeshLoader.h | |
| AModel.cpp | |
| AModel.h | |
| AnvilBSPFormat.h | |
| Defines the structure for the ABSP (Anvil Binary Space Partition) format. | |
| AnvilCamera.h | |
| AnvilInput.h | |
| AnvilMeshFormat.h | |
| AnvilPhysics.cpp | |
| AnvilPhysics.h | |
| APhysicsWorld.cpp | |
| APhysicsWorld.h | |
| AResourceManager.cpp | |
| AResourceManager.h | |
| AShader.cpp | |
| AShader.h | |
| ATexture.h | |
| IComponent.h | |
| IGame.h | |
| MeshComponent.h | |
| resource.h | |
| resource1.h | |
| RigidBodyComponent.cpp | |
| RigidBodyComponent.h | |