Anvil Engine
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CGame.cpp File Reference
#include "CGame.h"
#include <AEngine.h>
#include <AnvilInput.h>
#include <AMeshLoader.h>
#include <MeshComponent.h>
#include <RigidBodyComponent.h>
#include <iostream>
#include <reactphysics3d/reactphysics3d.h>

Variables

constexpr float SPEED = 12.0f
constexpr float ACCELERATION = 30.0f

Variable Documentation

◆ ACCELERATION

float ACCELERATION = 30.0f
constexpr

◆ SPEED

float SPEED = 12.0f
constexpr