Anvil Engine
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AMesh Class Reference

Represents a mesh object in the ANVIL engine with vertices, indices, and texture support. More...

#include <AMesh.h>

Public Member Functions

 AMesh (std::vector< MVertex > verts, std::vector< uint32_t > indices, uint32_t texID=0)
 ~AMesh ()
void Draw ()

Detailed Description

Represents a mesh object in the ANVIL engine with vertices, indices, and texture support.

Constructor & Destructor Documentation

◆ AMesh()

AMesh::AMesh ( std::vector< MVertex > verts,
std::vector< uint32_t > indices,
uint32_t texID = 0 )

◆ ~AMesh()

AMesh::~AMesh ( )

Member Function Documentation

◆ Draw()

void AMesh::Draw ( )

The documentation for this class was generated from the following files: